Example Blank Concept Document
[Game Concept Document Template v. 0.0.1. based in part on:
- http://www.gamedevelopment.com/features/19991019/ryan_02.htm]
Title
The name of your game...
Introduction
A brief introduction to the game. Three to fourse sentences of 'elevator pitch' to catch the interest of the reader...
Background (optional)
If the game relies on a particular context, such as familiarity with a film on which the game is based, provide some background here...
Description
"Describe the game to the readers as if they are the players. Use the second-person perspective -- 'you.' Try to make this section an exciting narrative of the player's experience. Encompass all the key elements that define the core game play by describing exactly what the player does and sees. Avoid specifics such as mouse-clicks and keystrokes, but don't be too vague."
Key features
What is it that makes the game unique? In an educational context, what principles is the game exploring?
Genre
What is the genre of the game?
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